![]() Tension, thrills, emotion, ambience… Colossus III delivers them all. Plus, there are a wealth of acoustic and mallet sequences, as well as lighter, more ambient soundscapes.Įach patch is carefully programmed and features compelling options via the modwheel. New drum content includes dusty top lines, deep rhythms and even breakbeats. Driving basslines, dark percussion, creamy pads, delicate pianos, moving guitars, intricate soundscapes and moody textures all blend together to provide a powerful toolbox of cinematic sounds.Ĭolossus III expands upon the previous two instalments by adding more percussive and organic elements. It is full of punch, subtlety, dynamism and depth. Colossus III is particularly inspired by the work of Harry Gregson-Williams and James Newton Howard. The third part of the Colossus series continues where the others left off, providing a wealth of sounds designed for atmospheric, Hollywood underscore and action music. Omnisphere Colossus III is a collection of 400 patches for Spectrasonics Omnisphere 2. ![]() ![]() Plus, there are 70 multis to provide you with quick and easy ideas for sketching – ideal for when deadlines are fast approaching.Ĭolossus II is all you need to create compelling and cutting edge scores for film, TV and games. This soundset is inspired by soundtracks such as Deja Vu, The Martian, Phone Booth, The Equalizer, Man on Fire, Bourne Legacy, S alt, Michael Clayton, and Nightcrawler, whilst also keeping an eye on a few other favourite modern scores, to make sure Colossus II provides you with sounds that are classic, contemporary and forward thinkingĮach patch has been carefully crafted and features hands-on, dynamic control via the modwheel. As ever there are a raft of suspenseful and dramatic grooves and arps esoteric and epic pads and soundscapes booming and striking basses and drums plus widescreen guitars, emotive pianos, hybrid bells, and all sorts of pulsating and moody noises. In particular there are more percussive loops, cinematic hits, sombre textures, as well as more light/organic sequences.Īt its heart, Colossus II is bristling with punchy, vibrant drama and sophisticated, subtle tension. Like its predecessor it is inspired in particular by the music of Harry Gregson-Williams and James Newton Howard, resulting in a soundset that is packed with kinetic energy, dark atmosphere and driving pulse.Ĭolossus II expands on the original, providing both more of the same and also zeroing in on a few sonic areas that needed focus. This library is the follow-up to The Unfinished’s 2016 best-seller, Omnisphere Colossus, and is aimed at providing great sounds for cinematic action and underscore. Omnisphere Colossus II is a collection of 400 patches and 70 multis for Omnisphere 2. Important Note: These patches require that you own Spectrasonics Omnisphere 2 to work, which can be purchased HERE. Each patch comes with careful programming on the modwheel, to allow quick and dynamic sound design. It takes the baton from powerful and emotional modern film scores, and pushes them in new and useful directions, allowing the user to produce original but much in demand cinematic music.Īs well as 600 patches, Colossus also includes 130 multis, combining and stacking various patches for instant inspiration. However, this collection is not about emulation, but about vibe. Scores such as Deja Vu, Gone Baby Gone, Phone Booth, Total Recall, Bourne Legacy, Michael Clayton, The Equalizer and Salt have been major influences on this soundset. If you write for films, games or television, you will find enormous inspiration in the multitude of dynamic basslines, lo-fi drumloops, analogue and organic pads, emotional guitars, vivid synths, punchy basses, lyrical pianos, dramatic percussion, widescreen hits and impacts, expressive mallets and bells, ethereal textures and dark soundscapes.Ĭolossus has been carefully designed to deliver the ultimate collection of synths, instruments, loops and textures for modern composing, heavily inspired by the work of Harry Gregson-Williams and James Newton Howard. Having created factory patches for the release of Omnisphere 2, Colossus was The Unfinished’s first commercial release for the synth and is aimed at cinematic underscore and Hollywood action music – though it will also be very useful for atmospheric electronica, ambient and neo-classical styles. Omnisphere Colossus is a collection of 600 patches (and 130 multis) for Spectrasonics Omnisphere 2 synth.
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